Profile: Highly motivated individual with passion about shape, light and colour. Started years ago as a modeler, now lighter with solid math and physics background. Education: BA (Hons) Computer Animation at the University of South Wales Experience with: hard surface / organic modeling procedural texturing / seamless texture preparation photo-realistic shading scene layout and lighting renderfarm setup and management (Autodesk Backburner) render passes setup and precomp rendering crowd simulations (Golaem) photogrammetry for CG production on-set HDRI capture Maya 3dsmax Nuke Photoshop 3D Coat Mari Arnold Vray Redshift